A quick rework of a scene I did long time ago. The original was in Blender, but I wanted to try to re-make it with Unreal. Having a complete reference of what I wanted to make (and being the original artist that created it) helped a lot. I did not created the assets, only used the free ones from Fab (Except the blue box, that one I made from scratch because the one I found was way to heavy and I wanted to see how light I could make).